首先是分辨率 360是1280*720 ,PS3是1024*600, PC最高达2560*1600
Rockstar told us that the equivalent vehicle density featured on the console versions would have been just 33 per cent
vehicle density选项,主机版是 33(最高100)
Render Quality
Medium settings are recommended for most users and will provide filtering beyond what the console versions can execute.
Render Quality 选项调成中等效果就就比主机版好(就是说主机版是low)
View Distance
A setting of 22 or more will provide PC users an enhanced experience over the console versions.
View Distance 选项调成 22 (最高100) 效果就比主机版好(就是说主机版22以下)
Detail Distance
A setting of 10 would be the equivalent to the performance on a console.
Detail Distance调成10(最高100)就能有完全和主机版一样的表现
Shadow Density
These shadows are exclusive to the PC version and can have a major impact on CPU and GPU performance.
某些阴影PC版特有,调成1(最高16)以上就能更好
* PC version was worked on during the development process of the console versions, with a team of about 50 members.
* PC版是在游戏机版进行开发的过程中开始的,开发团队大约50人。
游戏性上的进化:
* The GPS map has been improved. You can now point and click with the mouse on a specific location and make notes or add images to personalize it.
* 改进的GPS地图。可以在地图上点击添加注释或图片做为个人路标。
* With no surprise, aiming on PC version is much easier.
* 毫无疑问,瞄准在PC上变得更加容易。
* Support for both gamepad and keyboard/mouse play.Can also be used simultaneously (drive with controller, on-foot shooting with keyboard and mouse, for example).
* 支持手柄和键盘鼠标,可以同时使用 (比如,用手柄开车,用键鼠射击)。
* Keyboard and Mouse feels effortless to drive with, there seems no issues with this combo in general (mouse obviously being brilliant to aim with).
* 用键鼠驾驶也毫不费力(用鼠标瞄准显然很容易)
* The camera work allows the user so much creative freedom. It's possible to switch between a bunch of camera view pre-sets such as Chest, Overhead, Front and Rear. You can also move into free-cam or revolve the angle around different target points which are designated to other NPCs within a certain radius of Niko's position in the game world.
* 视角系统给用户创造性的自由体验。可以在



